Session 2C | Dec 12, 2015
Hello Neko, I finally have some questions for you about the render.
I ve done the rhino model and was trying to set up lights. Two problems came up.
1)The first one is about the glass- I have a glass tube ‘skylight’ penetrating the house and when almost 100% transparent glass overlays, it looks awful, how can I solve this?
2) Second is the artificial sun I made. The boundary between light and shade is too strong, how can I blend those to get a softer light?
Here’s the preview:
Thanks in advance!
I did the terrain in rhino because I found it easier, however, can I make the foreground look less flat without spending the whole day adding stones etc?
Here is my first rough sketch in photoshop:
At first I wanted the poster to be vertical but then I decided to make it horizontal so that my render would take the top half of the poster.
Render with just the rocky terrain added:
Aaand here is my final step for this moment, however I am going to work more on it -add people, fix the lighting and colour etc.
Can you help me out with the mountains because I don’t think they look right?
As well, I ve just realized that the shading brush is too soft and visible, I ll change that.
What else do you think should be corrected/ added?